takes place in a magical world populated by humans, goblins and other fantastical creatures. The otherwise beautiful countryside bears witness to the ruins and pocked landscapes of ancient wars and cataclysms. In it, the player, a Dragon Slayer, begins on his (or her) quest to complete their initiation rituals to become a true member of the Dragon Slayers.Ego Draconis brings you back to Rivellon, a timeless world of awe and magic, torn and scarred by successions of apocalyptic wars. Ever since the Great War ended, the Order of the Dragon Slayers has had eyes only for their number one enemy: the Dragon Knights who killed their Divine hero. But all the while the true enemy, the Black Ring, still festers beneath the surface poised to strike, for their leader Damian tirelessly plots silent schemes with utterly malign intent. Then one day, an event takes place that will reshape the history of Rivellon: a dying Dragon Knight gives her powers to a member of the order that seeks to destroy her: you. Perhaps you, blessed as you are with the powers of the Dragon, will be able to stop the black tides that threaten to engulf Rivellon. Many adventures await you, many mysteries yearn to be unraveled and all the world awaits the outcome of your new destiny.
GameplayDivinity II: Ego Draconis like its predecessors, Divine Divinity and Beyond Divinity, is a single player RPG utilizing the standard system of experience point accumulation to level up characters to meet the growing challenges faced. Except in cases where the storyline requires specific series of events and environments, the game features a seamless gameworld, that for the most part players are free to explore. This along with a moral component to decision making, 20 possible quest solutions and varied non-player character (NPC) reactions makes for gameplay pleasing to any RPG fan.
In addition, like Beyond Divinity, Divinity II features a classless character system, where it is possible for any created character, with the right distribution of experience points, to attain the items and/or abilities needed to triumph in virtually any situation faced. This is by design to add flexibility to gameplay. Players of Divinity II also experience flexibility in the game's mix of aerial and ground-based combat. This is rooted in shape-shifting ability that allows players, once the dragon ability is unlocked, and playing in areas physically permissible to the dragon form, to switch between human and dragon forms at will. Beyond the obvious increase in power, playing as a dragon also allows for special skills and abilities not available to humans, as well as allows you to travel faster and longer distances than possible in your human form. Be warned though, you are also much more visible to enemies. Another pivotal element of gameplay is the Battle Tower. Battle Towers are central structures to which you can teleport at all times — once a tower is yours, that is — using a mystical device called the Dragon Stone. More than that, your tower houses multiple rooms and terraces where different attendants provide a variety of services.
The story takes place in the year 2154 on Pandora, a lush, Earth-like moon of the planet Polyphemus in the Alpha Centauri star system. The RDA corporation is mining a valuable mineral called unobtanium. Parker Selfridge (Giovanni Ribisi) heads the mining operation, which employs a private military. Pandora's atmosphere is toxic to humans, forcing them to use breathing masks.Pandora is inhabited by the Na'vi, a ten-foot-tall blue-skinned species of sapient humanoids, who live in harmony with nature, worshiping a mother goddess called Eywa. To facilitate relations with the Na'vi and research of Pandora's biosphere, scientists grow Na'vi-human hybrids called avatars, controllable via mental link by genetically matching humans. Jake Sully (Sam Worthington), a paraplegic former Marine, replaces his twin brother, a scientist trained as an avatar operator but murdered in a robbery. Dr. Grace Augustine (Sigourney Weaver), head of the Avatar Program, considers Sully an inadequate replacement for his brother and assigns him as a bodyguard.As Grace, anthropologist Norm Spellman (Joel David Moore) and Jake collect biological samples and data in the forest in their avatar forms, a thanator's attack separates Jake from the group. Neytiri (Zoe Saldana), a female Na'vi, rescues Jake lost in the forest and brings him to Hometree, the habitat for her clan, the Omaticaya. Neytiri's mother Mo'at (C. C. H. Pounder), the clan's spiritual leader, shows interest in the "warrior dreamwalker" and instructs her daughter to teach Jake their ways.RDA's head of security colonel Miles Quaritch (Stephen Lang) promises Jake restorative treatment for his paraplegia in exchange for intelligence that would enable RDA to vacate Hometree of the Na'vi and get access to the unobtainium beneath it. As Jake starts delivering information to Quaritch, Grace becomes suspicious and relocates herself, Jake and Norm to a remote outpost with avatar link units. Over three months, Jake grows close to Neytiri and the Omaticaya, eventually rejecting RDA's agenda. After Jake is initiated into the Omaticaya, he and Neytiri choose each other as mates. Jake reveals his change of allegiance when he disables a bulldozer as it destroys the tribe's Tree of Voices. Quaritch presents Selfridge with Jake's video diary, in which Jake admits that the Omaticaya will never abandon Hometree. Selfridge orders Hometree destroyed.Despite Grace's argument that the destruction of Hometree could affect the bio-botanical neural network to which Pandoran organisms are connected, Selfridge gives Jake and Grace one hour to convince the Na'vi to leave Hometree. Jake reveals his original mission to the Omaticaya, and Neytiri accuses him of betrayal. Jake and Grace's avatars are taken captive. Quaritch's forces destroy Hometree, killing Neytiri's father, the clan chief Eytucan (Wes Studi), and many others. Jake, Grace and Norm are imprisoned for betraying the RDA. Trudy Chacón (Michelle Rodriguez), a security force pilot disgusted with Quaritch's methods, breaks them out, flies them to the outpost and helps relocate it. During the escape Quaritch shoots Grace, seriously wounding her.
To regain the Omaticaya's trust, Jake tames a Toruk, a powerful flying predator that only five Na'vi have ever tamed. Jake finds the Omaticaya at the sacred Tree of Souls and pleads with Mo'at to heal Grace. The clan attempts to transfer Grace from her dying human body into her unconscious avatar with the aid of the Tree, but she succumbs to her injuries before the transfer is complete. Mo'at declares that "she is with Eywa now".
Assisted by Neytiri and the new leader of the Omaticaya Tsu'Tey (Laz Alonso), Jake unites thousands of warriors from many Na'vi clans in a bid to repel the humans. Jake prays to Eywa, via neural connection to the Tree of Souls, to intercede on behalf of the Na'vi in the coming battle. Quaritch notes the mobilization of the Na'vi and convinces Selfridge to authorize a preemptive strike on the Tree of Souls, reckoning that the destruction of this hub of Na'vi religion and culture will demoralize them into submission.
As the security forces attack, the Na'vi retaliate but suffer heavy casualties, including Tsu'Tey and Trudy. The Pandoran wildlife suddenly joins the attack on the corporation's forces, overwhelming them, an event that Neytiri interprets as Eywa answering Jake's prayer. Jake destroys the bomber before it can reach the Tree of Souls. Quaritch finds and attacks the avatar link unit where Jake's human body is located, exposing Jake to Pandora's atmosphere. Neytiri kills Quaritch and saves Jake. With the attack repelled, Neytiri and Jake reaffirm their love as she sees his human body for the first time.
Selfridge and the remaining corporate personnel are expelled from Pandora, while Jake, Norm, and other scientists are allowed to remain. Jake is seen wearing the insignia of the Omaticaya leader. The clan performs the ritual that permanently transfers Jake from his human body into his Na'vi avatar.
src : wikipedia, amazon.com
Find toys and video games which related to Avatar story :
is an action-adventure where players take a third-person control of the game's protagonist, Dante where they engage heavily in fast-paced combat, platforming and environment-based puzzles. Dante's primary weapon is Death's Scythe that can be used in a series of combination attacks and finishing moves. The secondary weapon is his Holy Cross, that fires a volley of energy as a projectile attack. In addition, Dante can use numerous magic based attacks and abilities to help in combat that is challenged from a mana pool, many of which are obtained as the game progresses. Another form of combat that can be taken is the ability to take control of a large scale demon after it's rider has been killed, which can deal devastating attacks and often at times required to overcome a hazard or obstacle. When attempting dismounting the demon of it's master and during boss fights, a quick time event system is used, where player's must press the allocated button on screen in order to continue the chain of attacks, or be countered and wounded otherwise.Many attack combinations and abilities can be unlocked and/or upgraded in exchange for souls, an in-game currency that can be collected upon defeating enemies or locating soul fountains. Each of these purchasable skills fall into two categories, Holy (represented by blue orbs) and Unholy (represented by red orbs) skill trees. Initially at the start of the game, both skill trees equal at their start but can only allow Holy and Unholy abilities ready for purchase when Dante was gained enough holy or unholy experience.
Such experience is gather through the game's "Punish or Absolve" system where many enemies upon defeat can either be punished or absolved with the Holy Cross. Large portions of experience can also be found through punishing or absolving the damned souls of many famous figures in history that have appeared in The Divine Comedy where upon choosing to their fate, players enter a mini game where the characters' "sins" move towards the center of the screen, passing over action button symbols that require to be pressed once the sin in place. This allows a great rewards of souls and experience the more collected.Among combat, platforming; including swinging between ropes and climbing walls and environment-based puzzle sequences impair progresses. There are numerous hidden passages where biblical relics can be found and equipped to improve a certain abilities of Dante's.Amazon says :The Italian mercenary Dante returns home from the bloodletting that was the Third Crusade to two pieces of soul-crushing news. The first is that although he was assured that he was absolved of mortal sins committed in the form of wartime atrocities in the name of the churches interests in the Holy Land, that is not actually the case and his immortal soul is in grave peril.
The second and more terrible is that his beloved Beatrice has been murdered, and her soul pulled down into hell by a dark force. Vowing not to accept the damnation of either souls, he gives chase, vows to get Beatrice back and descends into the infamous nine circles of hell.
For weapons, he wields Death's soul-reaping scythe, and commands holy powers of the cross, given to him by Beatrice.
is a massively multiplayer online game that combines elements of fantasy and futuristic sci-fi.RF Online is set in the far-off galaxy of Novus, where three factions are in a galactic struggle for supremacy. Players can choose from the mystical Holy Alliance Cora, the technology-centered robots of the Accretia Empire, or the Bellato Union, which lets players take control of mech units. The game will focus on large-scale player-versus-player combat, with support for battles involving thousands of players.The mechanized equipment was initially produced for use in scientific progression, and was used on construction sites in the past and not for battle purposes. As the technology progressed, more diverse types of armour equipment were mass-produced and as the armour unit became more established it was placed into live battle zones.
Those early battles featuring the armoured machines saw some impressive victories for the federation. This led to the national defence expenditure increasing, with the army gearing towards producing more of the armour units. However, in the course of the Novus War, the armour units previous criminal records coupled with a series of defeats in battle to the Accretian launcher units, saw the internal position of the unit's effectiveness within the army weakened. These defeats where largely as a result of the armoured units not being designed in consideration of the geographical features of the Novus Planet, but after the rights to manufacture was handed over to the civilian contractors, they were remodelled to suit the landscape of Novus.
As the efficiency of the armour units dropped due to the huge operational costs involved, the federations peace committee decided to close down the armour unit group. The armoured units can be divided into two types; one constructed as a field style unit and the other as a siege warfare unit. The Siege unit was very complicated to produce and required vast amounts of consumable resources, more than the federation could really sustain. The Field Armour unit in contrast was better suited to mass production as it was possible to produce them economically and for this reason they are more widely available.
The committee then became unsure as to how to dispose of the units, so they decided that the civilians could dispose and trade the units at a low price, but a law was passed due to the powerful firepower of the units to ensure that they were not used outside of the army.
is a science-fiction role-playing action game developed by BioWare for the Xbox 360 and PC. It is the sequel to Mass Effect and the second game in the planned Mass Effect trilogy. The story of Mass Effect 2 begins in 2183, not long after the events of Mass Effect take place. While on patrol to locate and destroy any remaining Geth, a race of sentient machines, the Normandy, and its commanding officer, Commander Shepard, comes under attack by an unknown assailant. The ship suffers extensive damage, forcing the crew to evacuate via escape pods. Joker, the helmsman, continues to pilot the ship despite the received damage to it and is rescued by Shepard, who drags Joker out of his seat and into an escape pod. Before he/she may board the escape pod, however, Shepard is sent flying and debris slicing through his/her suit as the Normandy is attacked once again. He/she suffocates and dies; his/her body is seen entering the atmosphere of a nearby planet.Commander Shepard's body is located and retrieved by Cerberus, an extremist pro-human organization, and, over the course of two years, attempts are taken to bring Shepard back to life through a project known as "Lazarus."Shepard awakens in the year 2185 aboard a Cerberus space station, which is under attack by hacked security mechs.
After he/she aids Cerberus agents Miranda Lawson and Jacob Taylor in escaping, Shepard is taken to a headquarters of Cerberus and granted an audience with the Illusive Man, who explains that Shepard was revived and 'upgraded' in return for his/her aid in combating a new threat in which human colonies have been attacked, their colonists deemed missing.Shepard and his/her team are dispatched to investigate the recently attacked colony of Freedom's Progress, located in the Terminus Systems. There, the group encounters Tali, one of Shepard's former squad members, and discovers that the mysterious insect-like Collectors were behind the attack and are responsible for the further abductions of other human colonies. Shepard reports this to the Illusive Man, who then places Shepard in command of the Normandy SR-2, a larger ship modeled after the original Normandy SR-1.
With the guidance of the Illusive Man, Shepard begins traveling across the galaxy to recruit a new team for what is assumed to be a suicide mission.The Illusive Man initially provides Shepard with four dossiers regarding potential recruits: a Salarian scientist, a mysterious vigilante called Archangel, a Krogan warlord, and a powerful but psychotic biotic. The Salarian, Mordin, is found on Omega and is working to stop a plague engineered by the Vorcha who are working for the Collectors. The vigilante Archangel is also on Omega, holding out on his own in a battle against three mercenary gangs. After reaching Archangel's hideout, Shepard learns that Archangel is actually Garrus Vakarian, one of Shepard's previous squad members. Garrus is seriously injured while battling the mercenaries, and, although he is permanently disfigured, he survives and joins the team. The Krogan warlord, Okeer, is found attempting to create the perfect Krogan through unethical genetic research; when the warlord is killed, he leaves his creation, Grunt, under the care of Shepard. The biotic, Jack, revealed to be a woman, is also known as "Subject Zero." Cerberus arranges for her to be purchased from the prison holding her; Shepard travels to the Purgatory prison ship. Once there, however, Shepard is betrayed by the warden as he attempts to capture Shepard for a bounty.
Shepard manages to escape the trap and rescue Jack, who joins the team despite an initial distrust of Cerberus operatives.After the recruitment of the four characters, the Illusive Man reveals that a human colony called Horizon has come under Collector attack, and he dispatches the team in an attempt to save the colony. He also notes that one of Shepard's surviving crew members, either Kaidan Alenko or Ashley Williams depending on choices made in the first game, is stationed at the colony to oversee the construction of massive defense towers. Shepard arrives with his/her team and battles the Collectors face-to-face; the group appears to have arrived too late as a majority of the colonists have already been taken away. Shepard later reunites with his/her former ally, who leaves feeling betrayed by Shepard working for Cerberus.After returning to the Normandy, Shepard is provided with dossiers on three more potential recruits: an Asari Justicar, a Drell assassin, and Tali. Shepard finds the Justicar, Samara, on Illium. She joins the team after Shepard investigates the Eclipse mercernary group and its involvement in a murder. The Drell assassin, Thane, is also found on Illium and is in the midst of an assassination mission. After learning of Thane's next target, Shepard fights his/her way to the top floor of the tower complex where the target is located.
He/she encounters Thane, who successfully dispatches his target and joins the team, as Shepard can provide him with a purpose. Tali is found on a Geth-occupied Quarian colony world, where she is researching the system's rapidly dying sun. After she is rescued from an immense Geth force, she agrees to join Shepard.The Illusive Man then reveals that the Omega-4 relay - beyond which lies the Collector base - requires a piece of Reaper technology in order for the Normandy to successfully navigate through it. It is revealed that Cerberus had located a derelict Reaper, evidently destroyed millions of years beforehand, and sent a science team there to recover the required device - an IFF transponder. During the course of the investigation, Shepard discovers that the Cerberus science team members have been killed. Battling his/her way through the Husks and Geth on board, Shepard recovers the IFF and salvages a damaged, but friendly Geth before destroying the core of the ship. Following the mission, Shepard may choose to either turn the Geth over to Cerberus for research or activate it. If activated, the Geth will identify itself as Legion and join the team against the Collectors.Shortly after, Shepard departs with the recruited members on a shuttle towards their next mission as the Normandy prepares the IFF for testing in his/her absence. A hidden signal is found, however, after the activation of the IFF, and Collectors ambush and board the Normandy.
Joker is forced to give control of the ship over to its onboard A.I., EDI - a potentially dangerous move. After successfully gaining control of the ship, EDI manages to pilot the Normandy away from the Collectors and rid the ship of all enemies, but the entire crew barring Joker is taken. After returning to the ship, Shepard's hand is forced - he/she can either continue completing secondary missions and sacrifice his/her captured crew, or he/she can go through the Omega-4 relay immediately to rescue the Normandy crew members.After traveling through the relay, the game may proceed in several ways due to several factors. Depending on whether or not Shepard enters the Omega-4 relay quickly, has upgraded parts of the Normandy, and has earned the the loyalty of team members, any combination of crew and team may survive or perish during the final mission, including Shepard him/herself. Regardless, Shepard fights his/her way to the core of the Collector space station. There, he/she discovers that the Collectors have been constructing a new human-like Reaper, made from the genetic material of the abducted humans and fused with the advanced technology of the Reapers. Shepard targets the weak structural points of the contraption, which is in the early stages of its construction, and it is seen collapsing into the lower confines of the area.
At this point, the Illusive Man contacts Shepard, suggesting that the team keep the station intact to allow research on its technology, under the pretense that any garnered information would be valuable in the coming war against the Reapers. Shepard may choose to either disregard Cerberus advice and destroy the station or use a radiation pulse to kill all the surviving Collectors and allow for Cerberus to take control of the station. After Shepard and his/her team destroy the Reaper, the surviving squad members escape to the Normandy and leave. A final cinematic shows the Normandy undergoing repairs following the mission; the Reapers awaken from their hibernation in dark space and descend upon the galaxy.